Thanks for your comment, formal! I'm really glad you liked it. The glitch tricks were done by reducing the end point of a sample to a very small amount while the pad is in gate mode and then while in sample>resample mode, I had it set to auto record when the sound played when i triggered the pad, I held the loop/mark button and recorded the sample as long as i needed it. The longer your short sample, the lower the pitch of the "glitchy" loop.
I got a chance to check out both of yours and I'm also impressed: this was a much less obvious sample to flip (i.e. no obvious loops in the track to gram and experiment with.) It really taught me a few new tricks, as well.
z32- very nice usage of forward chops...I tried this but had a hell of a time. I really liked the interplay before the 3/4 feel of the song and the 4/4 sound of the rhythm of your drums. The only constructive criticism I can give is that having some sort of faster or grooving rhythmic element used during bars that build up to your main loop would have made it seem a little more dynamic. Fantastic job!
Formal- nice variety of chops! my favorite part was at the end when everything started rolling backwards...it was sort of a jazzy thing that reminded me of the reverse tape stuff in later beatles albums (i.e. strawberry fields forever.) The constrictive criticism i can offer is that you might occasionally find other little chops or textures from the track to fleetingly throw in your more extended loops (ie. 4 bar loops.) Additionally, you might want to find ways of segueing into bigger track changes such as the switch into the reverse; doing this can really add to the continuity of your track. Overall, this one stands out in my attention as one of your better tracks, as it just has a stronger hook and has a very nicely selected group of samples.
At any rate, another nice round, guys. I look forward to #4! With everything we're throwing down, people are really going to start seeing what the sampletrak can do! Who picks the track this time around?